![]() I really don't much rendering but enscape is quite popular in our office and I rarely hear complaints about dud materials or missing textures. Build yourself a decent materials library and you won't need the junk. And the family geometries that are assigned default materials will be named to match the default in the project and be overridden anyway, or at least conform to standard naming format.Īs with downloaded families in general, materials found in them are usually junk as well. ![]() ![]() Unless its generic defaults (glass, aluminium, *maaayyybe* fabric etc) I don't bother assigning materials in families, I assign them to my families in the project. Subfolders won't be searched.Īs textures are separate files from revit families, are you saying you are receiving textures with your downloaded families? If so, subfolders or not, you're filing and repathing the textures back to the materials anyway.unless you store everything in your downloads folder? 3D models of airplanes and airport equipment with all textures, shaders and materials. This solution is completely impractical as it means I would need to add every texture from families I download into one giant texture folder with no sub-folders.Ĭan anyone please guide me as to what I am doing incorrectly?You need to path to specific folders. The Enscape Asset Library (Revit, SketchUp, Rhino, ArchiCAD. It only finds them when I add the specific folder that contains them. Can someone advise me if you need to add the specific folder where the texture is located or you can can add a parent folder and it will search the sub-directories? I have tried doing this and it is not finding the files. I know that this thread is old but this is frustrating me.
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